According to reports, Resident Evil 6 has 4 hours worth of cutscenes.
If you thought that Metal Gear Solid 4 had long cutscenes, you’re in for a shock with the sixth installment of Capcom’s legendary series.
Resident Evil 4 and 5 had 127 minutes and 65 minutes of cutscenes respectively. Metal Gear Solid 4 on the other hand only had about 90 minutes. Some claim that MGS 4 only had about 1 hour and 8 minutes worth of cutscenes. Perhaps Capcom didn’t get the message about how cutscenes might end up hurting the game if you have them implemented. However, I do believe that cutscenes are good to a certain extent.
What’s the worst use of cutscenes you have seen/experienced?

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